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Archive for July, 2009

Programming Contest Closed!

By | July 21st, 2009 at 6:07PM

It’s 6pm, which means we’ve just closed the doors and accepted the final entries for the Engine Yard Programming Contest. It’s been a wild ride, and it sounds like a lot of folks had fun coming up with crafty and creative ways to get their entries. We had over 200 submissions, if you want to calculate your odds ;)

We’ll be announcing the winners soon, but in the meantime, we’re quite interested in the code you wrote… Folks have been tweeting and blogging about their tactics and machine power, and we want to learn more!

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New on the Engine Yard Cloud: Flex!

By | July 21st, 2009 at 4:07PM

Today we’re formally announcing the next version of Engine Yard Cloud for Rails web developers and web teams! Our new feature plan is called Flex (get it? because it’s Flexible!).

With this new addition, we now have two feature plans for the Engine Yard Cloud: Solo and Flex. Both are built on a common model of instant provisioning of base images, combined with automated recipe-driven application configuration, and source code control integration. Capturing all the application state in a central repository makes features like environment cloning super easy to implement. On top of that, resource monitoring keeps your capacity usage under control.

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Engine Yard Contest Challenge Phrase And Dictionary

By | July 20th, 2009 at 11:07AM

We know you’ve all been working diligently and waiting, so here it is!

The challenge phrase is:

I would much rather hear more about your whittling project

And here is the phrase dictionary.

Remember:

  • The cut-off time/date for the contest is 6pm PDT tomorrow July 21st
  • You must be following @engineyard for your entries to count
  • Max of five entries per person

While your CPU’s are burning through this, you might want to check out our developer webinar on the Engine Yard Cloud at 11am PDT tomorrow; after all, if you’re going to win the cloud credit, don’t you want to learn all about it? ;)

Good luck!

Note: If you liked this contest, stay tuned for our September contest! Similar levels of trickery + programming will prevail.

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Flex Developer Webinar This Tuesday 7/21

By | July 19th, 2009 at 10:07AM

Cloud Computing is looking like a pretty big advance for developers, and brings lots of potential for speeding up development, and simplifying app deployment and management. The Engine Yard Cloud brings all those benefits home for the Rails community. Back in January we announced the first release of our Cloud, Solo, and at RailsConf 2009, we stepped it up and previewed some of the features coming in our next release, Flex.

Flex has been in beta for a few weeks now, and the response has been great! People seem to like how easy it is deploy and manage their apps, as well as appreciate Flex’s built-in scalability and flexibility features. Almost as important, they love the sexy new features, like self-healing clusters, environment cloning and auto-deploying from Git — among others.

Over the last few weeks we’ve released a series of short video clips introducing folks to some of those features, but this Tuesday, July 21st we’re opening the doors for the grand tour.

So at 11am PDT this Tuesday, Engine Yard engineers Ezra Zygmuntowicz and Jon Crosby will be hosting an hour long webinar and Q&A session, walking folks through the entire feature set. The live demo will be a great way to familiarize yourself with the moving parts, and sort out which of your projects belong on Engine Yard Cloud. We hope you’ll join us!

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Engine Yard, Coming to Visit *Your* Continent!

By | July 16th, 2009 at 10:07AM

July is a busy month for Engine Yard, but then, it seems every month is busy these days! The beta of the next release of the Engine Yard Cloud has been going swimmingly, and we’re psyched to hit the road and talk about it. We’ll be talking about other things too, of course, but that’s pretty standard as well. Rest assured though: while our speakers are up on stage waxing on about their various favorite technologies, in the back of their minds, they’re working hard to not break down and proselytize the awesomeness that is Engine Yard Cloud. Sort of ;)

So where will we be, you ask?

RubyKaigi // Toyko, Japan

RubyKaigi is the biggest annual conference in Japan, which as we all know, is where Matz hails from. There are talks in both English and Japanese, all of which are translated for the folks in the audience who aren’t native speakers. It’s a large impressive gathering attended by Matz and many of the core Ruby creators.

This is the second year that Engine Yard will be participating in RubyKaigi. Yehuda Katz will be speaking about how the Rails Core Team is working to make Rails 3 a Better Ruby Citizen. We’ll also have one or two other Engine Yard folks attending, so keep an eye out!

OSCON // San Jose, California

I’m guessing that OSCON doesn’t need much of an introduction, but just the same, it’s a 3000+ person conference dedicated to all things Open Source. OSCON is in its eleventh year, and this is our second participation. Brian Ford will be there, speaking about Rubinius, as well as Yehuda talking about the general changes that folks can expect to see in Rails 3.

This year Engine Yard will also be participating as an exhibitor, which means there’ll be a bunch more of us camped out in the Expo Hall. We’ll be at booth 418, so be sure to stop by! There will be live demos of Engine Yard Cloud, and as usual, scintillating company, if I do say so myself…

RailsUnderground // London, England

RailsUnderground is in its inaugural year, and organizer Mark Coleman seems to be doing a top notch job. London’s a great city, so if you can make it out, we highly recommend it. Engine Yard is participating as a Gold sponsor, and as always, is proud and pleased to support the various Ruby and Rails communities around the world.

We hope to catch you at one of the events listed above, or at another, in the months to come. As always, we’ve got an open door policy here at HQ, so shoot us a note or tweet if you’re in town — we’d love to have you stop by!

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